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Jackie chan game
Jackie chan game












What makes dashing so important is that it allows you to cover a very large space extremely quickly in a game where the average walking speed is much slower when compared to other fighting games. Every character in the game can dash by quickly tapping either forward or backwards. The hallmark of Fists of Fire, dashing is the single most important element of the game.

jackie chan game

Once achieved, characters can activate their super moves, of which they all have one. It's extremely common for both players to fill their Super meter in every round of the game as it doesn't take many attacks to achieve a full bar. The second, however, comes into play naturally. The first method is rarely utilized as it takes a moment for the charge to begin and opens you up for a huge attack. Represented by a small bar at the bottom of the screen, Super meter in Fists of Fire is acquired by three actions: by holding either HP or HK to charge, by performing any attacks, regardless of whether they hit your opponent or not and by taking damage. It's very important to learn how dash canceling into throws works, as there is a proper distance and timing in order for it to properly connect. Dashes can also be cancelled into throws, making for a deadly mix-up game against turtling opponents. Not only because there's no way to escape them, but also because they inflict huge amounts of damage. Throw attempts in Jackie Chan cannot be countered or reversed, making them extremely deadly. Throws come in two different forms: standard throws which leave the opponent grounded, and grapples that require the opponent to mash the controls to escape and then leave them in either a grounded, or juggle state, depending on the character. Performed by holding towards your opponent and pressing either the Hard Punch or Hard Kick buttons (depending on your character), a throw attack will be activated.

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This technique also works after your opponent has been defeated, allowing you to drain super meter even after the round has concluded. Taunting in Fists of Fire does have one benefit, which is to drain your opponent’s Super meter by 25%. This action cannot be cancelled remains active until the animation has expired. Pressing both Hard Punch and Hard Kick simultaneously, every character can perform a taunt to clown their opponent. Still, players should always be mindful of the short rounds as it's easy to lose track and lose your opponent as they frantically backdash away in the closing moments. Though in reality, it's closer to 42 seconds per round as it ticks down much more slowly than other games.ĭespite this, time outs in Fists of Fire are a fairly uncommon occurrence due to the fast-paced nature and high damage output of each of the characters. Unlike most fighting games that feature a 99 or 60 second round time, Jackie Chan in Fists of Fire, by default, only allots 30 seconds per round time.














Jackie chan game